# Controls the language of the interface
Language 

# Tile hover highlight effect
HoverMode Heavy

# Determines when numbers should be highlighted, ie. show through the environment
# Values: Never, Tile, Island, Always
NumberHighlight Island

# Determines the notification effect for the check button.
# Values: None, Highlight, Ping
CheckNotification Highlight

# Should drag-to-paint be enabled.
# Values: None, Drag, Careful
DragMode Drag

# Should movement inputs be repeated.
MoveRepeat true

# Delay before activating repeated movement in seconds.
MoveRepeatDelay 0.35

# How much time to wait between repeated inputs.
MoveRepeatRate 0.1

# Number display style
# Values: Default, Outlined, White
NumberStyle Default

# Show button for opening mouse keyboard input mode.
MouseTextInput false

# Reduce user interface motion for accessibility.
ReduceMotion false

# Reduce in-game motion for accessibility.
ReduceGameMotion false

# Increase contrast for better visibility.
HighContrast false

# Darken background to reduce eye strain.
DarkenBackground false

# Disable environmental particles.
DisableEnvironmentParticles false

